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RolStoppable said:
Cerebralbore101 said:

???? Fiscal year 2017 was 32% percent digital for Playstation sales (not counting digital only games of course). I'm not sure what you're stance here is. If you are saying we will be all digital by 2030, I agree. If you are saying that physical will only account for a small percentage of the market by the time PS5/XB2/Stadia battle it out (to the point where my statements over physical media wouldn't matter), then I disagree. 

But anyway, my request for a source had to do with multiplayer. 

P.S. I bet Nintendo will still offer physical copies in 2030, because they are just so old fashioned. But if Xbox and Playstation don't by then, then the point is moot. 

You had made the point that gamers at large care about game ownership and the option to resell their games - therefore making it hard for Stadia to be an appealing product - to which I answered that there's a trend of gamers giving up their ownership rights.

Online multiplayer games spearheading the shift to digital is a logical conclusion because people like convenience. Multiplayer games get replayed way more frequently than single-player games, so a digital copy on the HDD to avoid disc-swapping is convenient. Games like The Division and Destiny 2 have also been reported to have a digital share that is notably above the average.

But regardless of the shift to digital games, there's no good reason to be paranoid about physical games going away.

To reiterate key points of this thread:

Neither pricing or game ownership rights will be a serious problem for Stadia's chances for success.

What will make or break Stadia is how much Google is willing to invest in exclusivity rights to draw gamers to their service, plus the general acceptance of game streaming as a whole where the typical problems are unstable internet connections and input lag.

Right. I understood you were making the claims in the bolded. I'd just like to know what source these claims are derived from. Especially the 50% is multiplayer claim.