Pemalite said:
You forget that next gen isn't releasing right now, right? It is still over a year away. |
Not much is going to materially change from now to next year so at the end of the day the majority of households even in the western world aren't going to have 4K displays ...
Pemalite said:
We have no idea how efficient Navi is relative to Turing on an efficiency front, so no point speculating. (It comes to that pesky evidence thing again.) |
Seeing as how Turing struggles to just even do 2 RT lighting effects in modern games, it's a high probablity that Navi will almost certainly fall short of being able to do full scene RT if it even get's close to that ...
In fact, AMD are counting on cloud gaming to be able to do full scene RT ...
Aiming 4K is not worth it when being able to do RT as much as possible on the most common resolution is a more valuable selling point ...
Pemalite said:
Because it's not all about bitrate? I expected someone like yourself to have a better understanding of it all.
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Let's just get this out of the way, compression algorithms are NOT the panacea that you're looking for ...
Yes, I acknowledge that there is a market for 4K content but there's a distinction between demand for downlinking 4K content and demand for uplinking 4K content. For the former, there might be some value in downloading 4K but that doesn't mean we should conflate it with uploading 4K content ...
In reality, upload speeds are going to be far worse for anyone trying to do real-time 4K video uploads. Pursuing interactive 4K content isn't compelling when bottlenecks are going to occur elsewhere such as the display resolution or the uplink speeds ...
The western world should pursue having 4K displays and high internet speeds first before console manufacturers commit to making interactive 4K content ...
Pemalite said:
Tegra isn't targeting the PC market. |
It matters not if Nvidia does or doesn't target the PC market with Tegra. It still demonstrates my point that an integrated graphics solution can't coincide too early with a discrete graphics solution ...
As for Intel, they intentionally decide to keep their GPU design team lockstep with their CPU design team since the former didn't have much of an opportunity to design discrete solutions so it's not as if they're a relevant example ...
Would've it have made you happy if AMD decided to delay the launch of Navi with their APUs (bad move regardless) or delay Matisse (would've been a disaster) altogether to be more like Intel ?
Given that Ice Lake looks to have a moderately higher IPC with nearly as aggressive clocks as last generation, I think AMD made the right call to launch products whenever the design teams were ready instead of having to delay everything until there other products were ready ...
Pemalite said:
AMD has had years to plan for a 7nm APU, just like it's desktop efforts, it's not something they would have had to do in under 6 months. |
When AMD or Nvidia have nearly independent CPU and GPU design teams, the launch of an integrated solution is ALWAYS going to be staggered so if you don't see Nvidia delaying the launch of their discrete graphics card with their Tegra products then the same should apply to AMD. It's not at all a rational decision to delay launches just to coincide with other products in the future ...
Planning ahead in advance is not good enough when engineers end up having to wait for the finished designs regardless and then integrate them together ...