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mZuzek said:
HylianSwordsman said:
Yikes. I think I'm going to wait until they get the crash bugs and the input lag taken care of before I invest too much time in this. I have enough in my backlog to hold me over and SMM2 is Friday anyway so I won't have much time to play it anyway before that starts.

To be fair, one random crash in over 7 hours of play time isn't that big of a deal, and it certainly doesn't seem to be a Switch exclusive thing, as people have complained about crashes on other platforms too.

I am concerned about whenever I get to that boss the other guy was talking about, though, but that seems like it won't happen too soon because I'm sequence-breaking my way through some places I shouldn't be in.

Sequence breaking on your first playthrough? I usually save that for subsequent playthroughs. You naughty boy. Still, what's a good Metroidvania without sequence breaking? Especially when it feels like the developers planned for it.