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pokoko said:
JEMC said:

Cyberpunk 2077 will not have a morality system
https://www.pcgamer.com/cyberpunk-2077-will-not-have-a-morality-system/
CD Projekt will avoid trying to separate right from wrong as a game mechanic in Cyberpunk 2077 by simply not having a morality system at all. Choices will have consequences (it wouldn't be much of an RPG otherwise) but quest director Mateusz Tomaszkiewicz told GamingBolt that grappling with the big philosophical questions of the universe—"Is it okay to kill people for money?" for instance—will be left entirely to the player and their conscience.

Awesome.  I loathe simplistic hand-holding systems that tie your characters to black and while rules and "karma" is usually one of the worst.  That's not role-playing to me, that's just following someone else's choose-your-own-adventure bullet point list.  I understand that many people would rather follow the trails set forth by someone else's imagination rather than use their own but karma is usually just way too arbitrary and controlling.  

Complete lack of any system is really not in RPG spirit - as someone who played quite a bit of D&D when I was in high school (back in 80s), alignment is really great way to get into character you've created and stick to his/her view of the world and not your own.

That said, it's not bad idea for game not to define what's right or wrong, but some sort of reputation among diferrent sort of people depending on your actions is desirable IMO.