Mr Puggsly said:
I don't know exactly what you're confused about. I don't think Battletoads is as popular as you think, I guess that's what I'm saying. Hey, I would love some sort of AAA stab at Battletoads, but it wouldn't be anything like the classic games if you were gonna go that route. Like I said, it would probably be more like God of War, DmC, etc. What we're actually getting is pretty much what I expected, although I'm always disappointed with this modern cartoon style. I'm saying a AAA Battletoads makes as much or less sense than many old IPs getting the AAA treatment. I want many old IPs to become mega budget modern games, its just not gonna happen. Double Dragon never got the AAA treatment. But I loved Double Dragon Advance and Double Dragon Neo, some of the greatest games in the genre. With that said, I will reserve judgment on this new Battletoads until I actually play it. |
Then why did you talk about a Mario killer?

duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"
http://gamrconnect.vgchartz.com/post.php?id=8808363
Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"
http://gamrconnect.vgchartz.com/post.php?id=9008994
Azzanation: "PS5 wouldn't sold out at launch without scalpers."







