Mnementh said:
Other publishers port and remaster older games. Not only for Switch, for everything. Crash andSpyro trilogy and Crash racing are an example for Activision. But you see this with pretty much everyone, Sega (Sega Ages), Capcom (practically everything from Megaman to Resident Evil), Square (again practically everything), Nintendo (NES classics), Sony (Medievil). These devs love their legacy and that is why they remaster them for a new generation. EA is about the only dev who doesn't do it - and this is not only for Switch but for every platform. While every dev loves their history, EA ignores it. With entering the Switch, the device is getting a lot of these older games remade. As EA don't make them, nothing for Switch here. I am too not very much interested in what EA does today, but they are one of the oldest publishers and they did make excellent games over the time. If they would acknowledge and value their history, I would this very much appreciate. If you look over the history part of their Wikipedia article you see how much they changed since founding: Hawkins had developed the ideas of treating software as an art form and calling the developers, "software artists". EA routinely referred to their developers as "artists" and gave them photo credits in their games and numerous full-page magazine ads. The square "album cover" boxes (such as the covers for 1983's M.U.L.E. and Pinball Construction Set) were a popular packaging concept by Electronic Arts, which wanted to represent their developers as "rock stars". Hence they choose the name Electronic Arts. That these days they tend to abbreviate that name, shows their shift in focus. They nowadays do not care for their history. I think players on many platforms, including Switch, would appreciate remasters of their classics. They just don't do that. |
Yes I don't like EA or their focus, but that is the direction they use, so the lack of games on Switch isn't because they hate Nintendo as OP thinks.
And I'm glad that we get past the hate for remasters and remakes in VGC =]
duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"
http://gamrconnect.vgchartz.com/post.php?id=8808363
Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"
http://gamrconnect.vgchartz.com/post.php?id=9008994
Azzanation: "PS5 wouldn't sold out at launch without scalpers."