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Dante9 said:
Pemalite said:

Flops is irrelevant.

The big thing happening next gen is Ray Tracing.
Microsoft has outright stated that Scarlett will have hardware accelerated Ray Tracing.
Sony has stated it's Playstation 5 console can do Ray Tracing but no mention on whether it is hardware accelerated.

PC variant of Navi doesn't have hardware accelerated Ray Tracing, but can still do it via brute force essentially... But then again, so could the base Xbox One.

If The Xbox 5 has hardware accelerated Ray Tracing and the Playstation 5 does not, then that is a significant advantage in the Xbox's favor... Irrespective of the similar base hardware architecture. (Zen+Navi+GDDR6+SSD)

Depends on the devkit variant.
Some early Xbox 360 dev kits used a Mac, which were close enough but not a match for the Xbox 360 environment.

No.
Microsoft will leverage Direct X+Low Level API.
Sony will leverage Vulkan+Low Level API.

Neither Sony nor Microsoft have an advantage in this area, neither will be "closer to the metal" than each other.

That is only your opinion and may not be fact.

Scarlet will be no more limited by the Xbox One and PC than the Playstation 5 will be limited by the Playstation 4 and PC.

Contrary to popular belief... The games library of the Playstation and Xbox tend to be identical for the most part, exclusives are a very tiny fraction of the overall games library.



All other things being equal, exclusives will be a major factor in choosing a path between the two consoles. This gen, the disparity in this department has been absolutely glaring and has not gone unnoticed by either side. It's not just the number of exclusives, but the quality of them, and Sony has certainly delivered.

The other thing is that damn near everything Microsoft puts out is also available on the PC and they seem to be going even more in that direction, as well as starting to put things out for Nintendo's hw as well. There's less and less reason to buy an Xbox of any sort.

You nailed it