Nintendo profited with less hardware by controlling the prices of their software. You can already buy Detroit and God of War for less than $20 pretty routinely. Never happened with Nintendo back in the day or even modern Nintendo. Sony came into the industry with a loss-leading mentality and Nintendo never really followed. PS3 eventually sold what, close to 90 million or something? Yet Sony lost billions on it at one point and maybe still ended up losing overall, idk.
Yeah, you sell more consoles, you can sell more games. He doesn't say console sales have zero importance. He's talking about a customer already in the Xbox ecosystem, and how MS doesn't need to sell them an S or an X if they're still buying games and subscribing to Gamepass on their launch Xbone. And of course, he's right. And they obviously understand they need to improve their appeal to other gamers in order to grow that install base, otherwise they wouldn't have just bought a shit ton of studios.
The big question is, post-E3, have you made your annual "if __ fails, MS is out of the industry!!" prediction yet? What is it this time? If Elite 2 fails? If Battletoads fails? Please let us know.
Someone's not liking how this gen played out. Even have to misquote me to try and get a dig in.
As we both know, I said HW biz. Which it seems MS is obviously preparing for. If Scarlett suffers a worse fate than XBO, you can bet your Elite controller they'll be focusing even more on GamerPass and xCloud. Probably won't bring it to the PS5 for awhile, but like Sega, they'll have little choice in the end.