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fatslob-:O said:
Cerebralbore101 said:
Alright after seeing their pitiful launch lineup of 30ish games, I just have to say that I feel stupid for assuming that they would have every AAA third party game on the planet at launch. If they don't quickly increase their library by a factor of 30 this will be DOA. It's basically Steam/GoG, except you need a solid internet connection to make use of it.

Also, WTF is Chromecast? Will this be needed to use the service after the base 1080 version launches?

They (Google) have to port every game engine out there to use the Vulkan API since DirectX is a no go on Linux ... (using WINE is a bad idea for performance since it just increases their operating costs of having to go through another software layer)

If you want gaming to improve on Linux or become more cross-platform then Stadia should be rooted as a positive development so that game publishers can show a path for game developers all around the world where they wouldn't have to be under the tyranny of Microsoft anymore or any other closed source system vendors ... (Sony/Nintendo) 

Please explain how putting it into another closed platform (stadia) under the tyranny of google will solve it?

Barkley said:
DonFerrari said:

Not sure how much data 4k Stadia will eat up, but 1Tb seems acceptable (I'm theoretically uncapped, but most of the time my connection doesn't deliver the promissed speed). In brazil our law allow they do deliver 10% of the contract for long periods without any issue.

4k Stadia will probably be a problem for anyone with a data cap. Depends how much you play.

4k - 15.75gb per hour   (35mbit)
1080p - 9gb per hour    (20mbit)
720p- 4.5gb per hour    (10mbit)

So 4k would use 1TB of data with 65 hours, 1080p with 113 hours and 720p with 226 hours.

So if you played 2 hours a day, 4k would eat almost all the 1TB cap, 1080p would eat half of it so you could probably get away with that depending how much of your cap you normally use for other things. If someone plays more than 45 hours in a month 4k probably isn't viable if you have a 1TB data cap.

Well I don't think people that will get Stadia are the type of player that would average 60h/month of gameplay. Someone that play over 2h a day at 4k would probably be more interested in consoles.

fatslob-:O said:
Cerebralbore101 said:

Yeah I almost mentioned the possibilities of this making PC Linux more mainstream. But then I remembered that PS4 runs on a custom version of Linux or Unix or whatever, and that hasn't helped Linux much. So I didn't say anything. If this made it so you didn't need windows to run 90% of PC games effectively, then that would be awesome. MS is way too greedy with their stupid policy stating that your copy of Windows is only good for a single build of your PC. What's that? You changed your RAM? Lol your Window's license has expired because according to MS you now have a "new" PC! Have fun paying an extra $35 to $100 for another copy of Windows! Also have fun if you pay $35 on a shady aftermarket seller, because MS may randomly decide that versions sold on there aren't valid! 

Honestly, I can see MS making Windows a subscription service OS in the near future. You gotta pay $5 to $10 a month for Windows. Like how Adobe and Autodesk currently screw their customers. 

Unlike those behind the PS4, at least the people behind Stadia don't force developers to use another proprietary gfx API like GNM on PS4 ... 

We may not agree with Google Stadia's business model but we should embrace the politics behind it because the platform is powered with open source technology which makes it far more likely for game developers in the future to release their games on Linux ... 

If we want to effectively combat Microsoft's interests then we need to rally behind Stadia since it has the most potential to open up gaming on Linux ... (getting developers to have a Vulkan backend is half way through the work for a potential Linux version) 

IMO Stadia depending if Google has the longevity to invest in it is the best way to destroy Microsoft's monopolistic grip on PC gaming ... 

As far as I know devs can make their game very close to the metal and not some type of tyrant language that devs need to sell their soul.



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