CuCabeludo said: 1st party studios will always prioritize visuals over frame rate. Expect 4k 30 fps with the option for 1080 60 fps for the big 1st party titles. |
Well, right now we are mostly CPU limited in terms of frame rate and CPU will get a gigantic upgrade going from Jaguar to Ryzen 3. Visual quality already is super high in titles like Horizon, GoW or TloU2 and I doubt that even with double/tripple the dev budget you'd get much more out of texture/asset quality. The things that will improve is image quality (resolution, anti-aliasing etc), physical interaction, AI (as long as it's "fun", very smart AI can be a pain in the ass to play against) and lighting/shadowing. If devs incorporate extremely costly effects like Raytracing (-> "lifelike" Global Illumination, Ambient Occlusion, Reflections/Lighting) I'd kinda expect them to offer 4K30 + RT and 4K60 - RT instead of 4K30 / 1080p60.
That approach could also play well with the inevitable mid-gen upgrades as I'm 95% sure they will highly advance the RT capabilities.
Last edited by Lafiel - on 06 June 2019