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Kai_Mao said:
RedKingXIII said:

It had a good western third party support for the first year, yes. But I don't think this is relevant when we're talking about Japan. These games aren't big sellers or system sellers there. 

And at least Switch had/has medium sized titles or ports to keep the momentum going when there wasn't/is no new major titles. Wii U had nothing, basically. But yeah. I agree. Switch has software droughts. I don't think it's severe as the Wii U ones, though.

Arguably, I don't think Switch has had much of software droughts. For the most part, the Switch has had multiple smaller games release on almost a weekly basis. And tbh, a month or two of no big first party games is nothing compared to the Wii U's first party timeline.

Some will say the first half of 2019 is not great for Nintendo's first party output, but I think it's been passable. January was NSMBUD, which sold beyond even most people's expectations. March was Yoshi's Crafted World, which appears to have good legs so far. June will soon have SMM2. Then you had smaller first party titles like Box Boy! + Box Girl! and Tetris 99.

I would argue that the droughts really depends if you had a Wii U or not. I had one, and played some of the Switch ports, so I have no intention of buying the games again at a full price. So for me at least, I would say there was some droughts. In 2017 for example, I played BOTW on Wii U and had no intention of buying Mario Kart 8 again. All Switch had to offer for me in these months between launch and Splatoon 2 were indies and some smaller games. I wasn't interested at all.

But that's just my situation anyway. I understand if you or anyone feel different about this matter, not everyone had a Wii U and not everyone played its great games. And even if you had a Wii U and wants to revisit its games on a new fresh console... That's also ok. It's a very subjective matter, I guess.