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Barkley said:

Yes they can be profitable, but they're also not profitable enough for companies like EA to release a Fifa that isn't half-arsed. There is profit to be had on the system for third parties, but not BIG profit and as such it'll never come close to the support the other systems get.

Personally I don't really care, I buy a Nintendo system for Nintendo games and PC is currently where I play third parties. It's just an interesting thing to ponder, if Nintendo games didn't do as well, would third party games have more of a chance? But then again if Nintendo games didn't do as well the system probably wouldn't sell? It's a weird chicken and egg situation Nintendo have gotten into.

No companies like EA don't want to commit because they can't pull their usual shenanigans on Nintendo platforms this is why the third party situation is the way it is because Nintendo do what they want not what others demand this is why big publishers and Nintendo are often at odds because what the former wants is an ecosystem that suits only them but the latter doesn't budge. This is why a Nintendo console with high power like what the competition go for was never going to change the situation even Sony who have owed their success to third party support recognized the risk of giving in to third parties during the PS3 era where even though they weren't avoided by third parties the whole paid exclusivity deals MS engineered showed that at any point they have to create strong first parties with high selling power because at any moment support can change on a whim and this gen with the PS4 first party performance has shown it has paid off.

Third parties like EA want a market where they sell you bits of the game as dlc and microtransactions while you pay a subscription to be able to continue playing it with no chance of refunds and so on as end of the day you as the gamer aren't the customer to them the investor who only cares about money is and what's stopping them from their goal is the current ecosystem of gaming, mobile is a crowded market, PC gamers would fight tooth and nail against it which leaves mainly the console market which is subject to the platform holder's decisions on hardware and performance. EA for one are notoriously narrow minded this is the same company that as Rol mention banked on the computer market back in the 80s only to be forced to develop for consoles and then in the early 00s wrote off the PC market as dead only for Steam to arrive a few years later and become the de facto market for PC gaming leaving EA envious as Valve essentially did what they dreamed of for decades which was create and have a monopoly.