linkink said:
I think dragonquest 11 is getting a reworking, that's why it's taking so long. |
That and the game runs on UE4, which is a third party engine. So Square was left waiting for some improvements and updates to the foundational elements to come down the pipeline from Epic.
Yooka-Laylee had similar issues with Unity. It is part of the risk with relying on a third party engine.
And yes, it is getting a lot of work done to it. In screens you can see a lot of customization to assets and effects going well beyond just texture resolution. It looks to have all been done with care so that the overall big picture holds up well, but look for the changes and you can easily spot them. Which coincidentally is the case with Yooka-Laylee. And really all the big games that keep the same framerate on Switch vs PS4. Just some mask it better than others.