By using this site, you agree to our Privacy Policy and our Terms of Use. Close
curl-6 said:
linkink said:

Rebuilding a game for hardware is rare these days, most developers just don't do it, especially with how long games take to make these day.

AS for Wolfenstein II on switch, you can't look like a current gen game and be running at 500-600p so what's the point, they should focus on getting the resolution higher, and  overall the game would be much more visually pleasing on the eyes.

That was what i meant, that I can't see them bothering to essentially rebuild the game for the Switch, which is what would need to be done.

And hence "like current gen, just blurrier"; Wolf 2 and Doom on Switch retain almost all of the PS4 tier rendering techniques of the PS4/Xbone versions, just at a lower resolution and framerate. It was probably just easier and cheaper to do it that way than to extensively rework it.

I think dragonquest 11 is getting a reworking, that's why it's taking so long.