| Pemalite said: Finally, someone speaking English! |
Yeah, I attended a GDC lecture where nVidia showed it off for Wolfenstein 2. They were able to half the shading rate by using VRS when rendering in 4K and I couldn't see any noticeable artifacts. It was shown on a big projector and I sat 7-8 meters away, so there might have been artifacts that I missed. I don't know how well it scales to other types of games, but I couldn't think of anything special that would make it more suitable for just Wolfenstein. Looks like a very promising technique. 







