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Hiku said:
Finale said:

Sure timing combos is a neat idea, but what is the point if after it you have to keep pushing the same button forever until your attack ends. And yes,of course you have to do it every time, why wouldn't you want to deal more damage and end this boring ass game faster?

I've only played LoD very briefly many years back. I remember trying the combat system, and that's it. Not enough to form an opinion on it, but regarding mechanics that encourage you to repeatedly time button presses for attacks, I have had positive experiences with some of those.

I don't know if you've played Shadow Hearts, but if you have, what's your take on its combat system compared to LoD?



In case you haven't, you try to time your presses to coincide with the colored areas. Red is basically a critical hit. But if you miss and don't land on either orange or red, then your combo will end there, a.k.a. only be as many hits as the amount of successful timing presses you connected.
Because your combo is cut short if you miss (if you miss the first one, you won't even make an attack at all), the risk/reward factor became greater, so you really want to be calculative about when to go for critical hits or not. Especially if they are particularly small.
There are ways to expand the red and yellow zones as you progress through the game, but they'd never be comfortably or consistently large.

This system is also applied to items, so landing on the red strike zone with a potion will let you heal up more than you normally would.
Because of this I ended up having one of the most intense and memorable boss fights I've ever had, when I challenged the end game super boss while not being prepared. I was able to make up for it by doing two critical heals, and then attack once. Rinse and repeat for 45 minutes. One single slip up, and it would have been game over. lol

Not the way you're supposed to fight that boss I'm sure, but it resulted in a fight I won't soon forget.

I don't remember exactly, but in LoD if you miss timed any of the attacks, the worst thing that happened was that you got a weaker attack?

Shadow hearts is the game that took LoD system and made it on something playable. I find it decent enough( i recomended it on the last paragraph of my op post too).