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mrstickball said:
Go look at the Xbox after its first ($300-$200) price drop, and GameCube's drop ($200-150).

Big difference, and destroys your "analysis".

Xbox was DOA in the US until the price drop. It dropped each month, and in April before the drop, was at 80,000 FOR THE MONTH. MS dropped the price, and it increased to 160,000 units/mo, and never ever dropped from there.

www.vgcharts.com has the info.

Summary: Price drops help weaker systems maintain some sort of decent sales, and can help sales maintain momentum, and make a poor selling console (ie, Xbox) sell better.

What the hell are you talking about?

http://www.vgchartz.com/hwcomps.php?cons1=XB&reg1=America&cons2=XB&reg2=America&cons3=XB&reg3=America&weekly=1

Am I seeing this wrong or are you just being obnoxious? As a mod and "rank #2" predictor I would expect more logic to your posts.

I have nothing if my "analysis " is wrong, if at least you provide proof to say it is wrong. I provided my claim with numbers that took forever to get from sony.

Regarding your summary: I agree. The point I am trying to make is that a price cut is not necassarily the way to go to increase sales, more factors are involved than the price. In my own opinion the games.