naznatips said:
JaggedSac said:
Slimebeast said:
JaggedSac said:
Well, never played Natural Selection, but Battlefield is pretty barren of people with mics. You might hear 1 guy a round with a mic, and Battlefield is screaming for strategizing, and the servers are full of players all the time. Not saying all mods are bad, just the majority. I loved TF for Quake, and a mod called Battle of the Sexes for Q2. Never cared at all for counter-strike. Tried it when it first came out and tried it again a little while ago, and still wasn't into it.
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Same experience here with ET:Quake Wars on PC. Very advanced (and awesome) team player game, yet in a team of 16 players (plus the ppl that come in and out during a game) only 1-3 people talks into his mic during a whole game of 20 minutes. Most often you are in totally silent games though.
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Yeah, I know how it is. I played some TF2 as well and I do not remember people talking at all. Maybe there are servers with more people talking than others.
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Maybe one out of five TF2 servers don't use mics and co-ordinate strategy. And you know what? Since it's a PC it's actually easy to switch servers if that's a problem.
You do not want to compare Live to Steam... that will end extremely badly for XBL. Pretending any console service compares to PC online multiplayer is honestly just laughable.
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You can say what you will boss man. But I have yet to play any online pc games with a good saturation of voice communication. And I play a pretty good bit of fpses(?) on pc, mostly squad based games, ie. Battlefield and Quake Wars, and the voice chat saturation on those games is guite bad. TF2 is a pale comparison to the original. I will reiterate that the guy in the interview was guinuenly happy that they were implementing a good friends list and matchmaking system, which has been done on Live for about 5 years now. Steam is great for downloading games and am happy they are making strides in that regards.