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naznatips said:
JaggedSac said:
Slimebeast said:
JaggedSac said:

Well, never played Natural Selection, but Battlefield is pretty barren of people with mics. You might hear 1 guy a round with a mic, and Battlefield is screaming for strategizing, and the servers are full of players all the time. Not saying all mods are bad, just the majority. I loved TF for Quake, and a mod called Battle of the Sexes for Q2. Never cared at all for counter-strike. Tried it when it first came out and tried it again a little while ago, and still wasn't into it.

 

Same experience here with ET:Quake Wars on PC. Very advanced (and awesome) team player game, yet in a team of 16 players (plus the ppl that come in and out during a game) only 1-3 people talks into his mic during a whole game of 20 minutes. Most often you are in totally silent games though.

 

Yeah, I know how it is. I played some TF2 as well and I do not remember people talking at all. Maybe there are servers with more people talking than others.


Maybe one out of five TF2 servers don't use mics and co-ordinate strategy. And you know what? Since it's a PC it's actually easy to switch servers if that's a problem.

You do not want to compare Live to Steam... that will end extremely badly for XBL. Pretending any console service compares to PC online multiplayer is honestly just laughable.

You can say what you will boss man.  But I have yet to play any online pc games with a good saturation of voice communication.  And I play a pretty good bit of fpses(?) on pc, mostly squad based games, ie. Battlefield and Quake Wars, and the voice chat saturation on those games is guite bad.  TF2 is a pale comparison to the original.  I will reiterate that the guy in the interview was guinuenly happy that they were implementing a good friends list and matchmaking system, which has been done on Live for about 5 years now.  Steam is great for downloading games and am happy they are making strides in that regards.