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curl-6 said:
linkink said:

Most developers had no idea how to max out the CPU'S like do they now. I't's something we don't really know as we are both are not developers. 

UC3's improvement over this is vastly bigger than any equivalent comparison point on PS4 is extremely arguable. shadowfall to battlefront is a bigger leap when you consider it runs at 60fps.

You don't need to be a developer to know that PS3's CPU used a complex and unorthodox design that took devs years to master while PS4 basically used a well documented off-the-shelf part.

Shadowfall to Battlefront, while noticeable, is not nearly as stark as the above. Also remember that Killzone is 1080p while Battlefront drops that to 900p.

I know ps3 was more difficult work, and took years to master, but PS4 games kept improving and looking better in big ways, developers really learned to take advantage of the weak CPU cores, something that has never been really used in gaming Pc's

Like I said that's very arguable I think battlefront looks vastly better, sometimes comes close to real life, and is at 60fps.  Yea it's 900p but has amazing AA solution, and looks cleaner then shadowfall.