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curl-6 said:
linkink said:

PS4 hardware really wasn't that easy to exploit, those weak CPU'S needed time for developers to find a way to work with.

Again you are only focusing on one game, and that killzone pics makes it look much better then it really does while playing it. mainly cause of the cool looking gun model.

Here is uncharted a early ps3 game. does anything on ps3 make this look a generation behind? Honestly  I have been impressed with ps4  progress  more then ps3.

I never said a "generation behind". But UC3's improvement over this is vastly bigger than any equivalent comparison point on PS4.

PS4's CPU and GPU were both simple, mature parts with no exotic design, easy to max out from the start.

Most developers had no idea how to max out the CPU'S like do they now. I't's something we don't really know as we are both are not developers. 

UC3's improvement over this is vastly bigger than any equivalent comparison point on PS4 is extremely arguable. shadowfall to battlefront is a bigger leap when you consider it runs at 60fps.