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The_Liquid_Laser said:

Heh, maybe.  It might be that I'm impressed by different things though.  

Part of the diminishing returns in generation 8 is that higher resolution can make things look worse.  Like I played Spider-Man last year, and the city looked beautiful but the people looked terrible.  The people were more detailed and such, but the higher resolution pushed the people into an Uncanny Valley and so they looked kinda creepy.  On the other hand Breath of the Wild went with a more cartoony style and I never had any issues with the people.  On top of that one of the few advantages the Switch has is draw distance.  Things look exceptionally crisp and clear at a distance on the Switch.  In Breath of the Wild this means that I could see Mount Doom on the other side of the map, but then later I could actually visit and interact with that place.  I had never had an experience like that before, and in this case the graphics were an enhancement to the exploration of the game and not just eye candy alone. 

Breath of the Wild used better design instead of better horsepower.  I am impressed by the better design, because it actually created a better game.  More CPU/GPU power can ironically make a game worse, because of the Uncanny Valley.

You can't have a serious conversation about graphics when you say higher resolution makes things worse, its's honestly the first time i have heard  a opinion like that. You seem not to be into realistic graphics, which most games that push the envelope are aiming for realistic graphics so i guess it makes sense. It is impressive being able to that in zelda, but we have seen that before on 360/ps3, and most games are doing that now.

I'm talking about the Uncanny Valley.
https://en.wikipedia.org/wiki/Uncanny_valley


The more detailed you make a video game person, the creepier they look.  This doesn't really apply to environments.  More detail on environments basically always looks good.  For living creatures, especially people, detail looks worse and it takes a lot more effort to take away the creepiness.