By using this site, you agree to our Privacy Policy and our Terms of Use. Close
curl-6 said:
linkink said:

Pretty the much same thing with PS4. Once the order 1886, second son, horizon, and god of war came, pretty much The majority was in agreement that the leap was huge, and sufficient. With the PS2 this was not the case at all, it was being compared to dreamcast, Not ps1/n64 just to show how big the gap was. People online were saying it wasn't a big enough leap over dreamcast.  That all ended with the MGS2 trailer which blew every dreamcast game away graphically at the time, kinda the same with order 1886, Everyone jaw dropped saying it was CGI level.

PS3/360 ports aside, I wouldn't say PS4 improved all that dramatically over time from a graphical POV, not anywhere near as much as PS3/360 anyway. Killzone Shadowfall was a launch title and still holds its own visually today, whereas five years into the lives of PS3 and 360 all their launch titles looked like trash.

Killzone Shadowfall  looks awfully dated. This in a genre that mainly pushes for 60fps, by one of the best graphics developers in the business. Star wars looks nearly a generation  ahead at 60fps to boot.

Last edited by linkink - on 06 May 2019