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OTBWY said:
vivster said:

RL isn't exclusive to a single platform and it's also a way better game, so i don't get that comparison. As I said, I'm a bit more lenient for different PC platforms because PC itself is not a closed platform and even if you're bound to a certain launcher you still have tons of choice of how you want to play the game. That isn't the case with console exclusives because they completely lock you in, not only on software but hardware as well. A game switching to a different store on PC doesn't automatically make it unplayable for me, like games that become exclusive to consoles.

Console exclusives are just way way worse than PC exclusives because they are just so much more restrictive. And I still don't condone exclusivity of any kind. It's a terrible practice. If RL switches over to Epic and I can take my progress with me literally nothing changes. RL has always been exclusive to a single platform on PC. There is literally nothing changing for me if the transition is done properly. Why would I be against it when nothing is changing for me? Again, I'm not saying I'm thrilled with the change and I'd rather have it if RL is on both platforms, but I will accept the change, firstly because nothing changes and secondly because Steam.

All things compared, making a game that's already on basically all platforms switch to a different launcher is absolutely nothing compared to games that are made exclusive to just a single platform. You must understand the completely different levels of scumbag we're talking about here.

Sorry but no. It's not about RL perse, but supporting a platform which buys up many exclusives in order to gain users to its shitty store application. So it defeats the purpose of what you're trying to say. Besides, it comes down to one simple choice: Do you support exclusivity when a game is brought from development hell in order to even be playable, regardless of platform. Or do you support a company that buys up exclusives, perfectly fine games, that were going to come out on a multitude of platforms but now they're not. It's a simple choice.

I'll make it even simpler, so there is no confusion: Is Nintendo saving a game that wasn't going to come out a more scumbag move than Epic buying up games for exclusivity that were gonna come out elsewhere before.

You are assuming that everything was fine with RL. You are assuming that they didn't desperately need additional funds to keep the game running. News flash, they do. The esports are getting less and less popular while the user base is getting smaller. They're desperately trying to monetize the game in new ways constantly. They sold the company. Yes, that sounds like a game that is in tip top shape. Nintendo and Epic are both businesses. They buy things and then try to sell them for a profit. They're doing the same thing, so stop trying to paint one of them as a hero and the other as a villain. They're both doing very bad things to games, except that Nintendo is doing way worse things to them. That's why they are the bigger scumbags in my book.

There is no difference between releasing a game that's unplayable or not releasing a game at all. I mean, am I able to play Bayonetta 2 now that it was "saved"? Nope. So they might as well not have released it at all. They took a game that was previously released on all platforms, bought it and forced it onto their own platform. So the exact same thing Epic did except that Epic isn't robbing it from every other platform too which they had all the power to do so. Just stop comparing console exclusivity with PC launcher exclusivity, it's simply not the same and the former will always and in every form be more egregious than any PC launcher exclusivity will ever be.



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