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curl-6 said:

When I look at something like Metro Exodus maxed out and raytraced on PC, now THAT looks like a proper generational leap over PS3/360 to the extent of prior leaps, in my eyes anyway.

Pretty much just about anything will look good when ray traced. I guess you'll soon get that proper generational leap over PS3/360 with next generation consoles on the horizon featuring hardware accelerated ray tracing and as an added bonus a back catalog of current generation titles too ... 

IMO, the sticking point of current generation was physically based rendering and volumetric lighting ...