Bofferbrauer2 said:
True, but cutting off all those who ain't having it on EGS would be a dick move. Microsoft handled that a lot better after they bought Minecraft. Imagine it being locked to Windows store and Xbox only I remember the outcry here about the Wii U games on the Switch being forcing the players to buy a game twice, and yet I haven't seen this come up here. Unless you can simply copy your serial number, that's exactly what it amounts to. |
The thing is we have absolutely no idea how the transition will be handled. There is a chance that nothing will change for people who already own the game on Steam. There is also a chance that RL will go F2P when launching on the Epic store. And another chance that Steam players will be able to take their progress to the Epic store if they want to. So the transition could be absolutely smooth for PC players or it could be an absolute dumpster fire. I'm still hoping for a best case scenario here. I have hope because RL has a huge esports component and every single pro player is on Steam. So one would assume that they will do everything necessary to not piss off their pro players and the esports community.
I don't expect any solid answers until close to the release at the end of this year. Until then I will just try to get as much out of the game I can and then prepare mentally for the worst case.
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