By using this site, you agree to our Privacy Policy and our Terms of Use. Close
Chazore said:
Intrinsic said:
So would this be ok for you if Epic bought the studio but didn't have a store to lock it to?

It would have been fine for them to purchase the studio (despite knowing an inkling of what they have planned), but when you purchase the studio and take a game that was released a few years back, off of one storefront in particular that it was released on, that's when things become obvious and not so great. 

Like think about it. Of all the studios they'd bought, it happened to be one with a game that's also popular like FN, also contains visuals that appeal to all ages, and just happens to have a retained audience on Steam's storefront?. They want to force Steam user's hands. They want them stripped from Steam and put into their storefront, either via sheer annoyance, or just giving up and purchasing from them (which Sweeney is easily betting on, without a doubt). 

I imagine either this year or the next few, Epic will do this again, where they see what sells the most on Steam, then proceed to snatch up both the devs and it's popular game. This strategy doesn't benefit the consumer, it just benefits Epic 

So does epic owing the studio and its IPs now prevent anyone that had previously bought the game on steam from playing it? Like has it somehow autodeleted from your steam library or just won't work anymore?

Or is it only going to mean anyone wanting to buy it now will have to buy it from the epic store?

Anyways, just know its going to get worse. Eventually, EA will start doing what EPIC is doing. As will steam too. You can't support and champion the open nature of the PC market then start whining when you see just what being open truly means. You are lucky Epic doesn't do something like say if you use the unreal engine to make your game you can only release said game on PC if its on their store.