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John2290 said:
Ray tracing is just about to change that. Them demo's are insane.

Graphic companies and software engineers have been demoing all sorts of reflection mapping and photorealistic rendering for nearly 20 years now, though. And developers have continuously been aware and using new methods to make their games look better. When it finally comes the time for ray-tracing, the transition will end up being smooth... as it happens to most new techniques.

Did you notice games with image-based lighting like Rise of the Tomb Raider, for instance? Cool, complex stuff, that.