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So I just caught wind of this news thanks to a friend over on Twitter, but was needless to say, completely flabbergasted that Epic would actually stoop this low, to actually buy a dev team, with zero disclosed reasons on the purchase or the amount listed, but to also bar their game Rocket League, from being further sold on Steam.

I'm aware of Valve buying Campo Santo, but afaik, Valve haven't specifically said "no you only make games for us and, no you can't release your future games on other storefronts". Since Epic asre now having Psyonix rip their game from Steam, what kind of precedent does this set for future games and devs on PC?. What's to stop EA from nabbing devs that sell on Steam/GoG/Uplay etc, buying them up and getting them to sell on their storefront only?.

I'm aware that Disney was stopped long ago from being able to buy up the movie industry way back when, but what's to stop Epic in the games industry from doing this over and over?.

This isn't consumer friendly, this is Epic trying to gut another competitor and consumers in the process. Again, this isn't "competition", all it is is complete and utter tripe. 

Also more info from the Verge on the matter: https://www.theverge.com/2019/5/1/18525842/epic-games-psyonix-acquisition-rocket-league-fortnite-unreal-deal



Step right up come on in, feel the buzz in your veins, I'm like an chemical electrical right into your brain and I'm the one who killed the Radio, soon you'll all see

So pay up motherfuckers you belong to "V"