curl-6 said:
PS3/360 could've had a version of Hellblade, in the sense you can port almost anything to anything if you modify it enough; see last gen when the PS3/360 Call of Duty games were brought to the Wii. But a PS3/360 port of Hellblade would looked quite unlike the Switch version. Rendering techniques aren't just technical buzzwords, they have a key role in how a game looks. |
They would look different, sure. As well as Switch looks quite different than PS4 version.
You can use different techniques, less taxing and still come to a decent result.
duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"
http://gamrconnect.vgchartz.com/post.php?id=8808363
Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"
http://gamrconnect.vgchartz.com/post.php?id=9008994
Azzanation: "PS5 wouldn't sold out at launch without scalpers."