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ClassicGamingWizzz said:
Bofferbrauer2 said:

When was the last one released? The last one I really can think about is UT3, which is already 10 years old. So no wonder they are not doing well on Twitch since none are releasing.

Also, it's timed exclusives, not store exclusives. They are just firing their money from Fortnite and TenCent from all cannons, but at one point they will run dry. At that point It will come down to features, and in that department EGS is dead last.

Cliff b made One, it was the biggest bombeiros of this generativo

Did you notice how forcibly hyped it was?. "Billion dollar franchise". Also, did you watch how fast the guy dropped it as well?. Did you see how fast Ubisoft didn't drop their then failing RB6S?.

If you over hype it, force cringe your own IP and self image then drop your IP like a rock, don't blame it on the genre or the people, blame yourself.

Also Cliffy comes from the same background as Tim, Gears of War, a franchise both have abandoned and distanced themselves from. 

Tim's own game was a big ass flop, but it only held out due to "let's copy the ring leader", rather than setting your own trend. Yes, FN is making the big bucks, but it's only because it copied someone and applied an idea from someone else, ergo making them twice unoriginal for devs, since they've had to borrow multiple existing ideas, and using a dart board to see what sticks, and then sticking with it, because it quite frankly prints them money, so they don't feel the need to make original games of their own. I want to wonder who else we blame for that.

We are still getting arena shooters btw. It's just that no one in the AAA space wants to try, because if it's not an EA sports game, appealing to the most casual of casuals, and oozing with MT's out the backside, generating billions of literal dollars, then it's clearly not worth it for them to bother investing, and thus you'll hardly see them even wanting to try, because it's not about making games, it's never about joy to them, it's about making a million to a billion, to a trillion. Just look at the RTS genre, it used to be big, but now it's a husk of it's former self. It won't see a revival in the AAA space, because all the AAA space cares about is making a few billion, not making good games for different audiences. it's not about what you and I want, it's about what the casual, what the always largest gaming audience has always wanted, and always mattered. 

Like, I'm going to be real here. Real talk. We talk on here about how well some SP games sells for, we boast about how SP games aren't dead, but just look at what a simple MP based game like FN makes, look at how many play and use it daily, look at League. MP games make the most, are played by the most and are catered to the most these days. Just look at how the mobile market isn't shrinking at all. We are a dying breed, and eventually, we won't even matter, so while you say Arena genre is dead, we'll soon be dust ourselves, because we're not making that unstable industry a few billion over the years. 

Last edited by Chazore - on 20 April 2019

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