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The Fury said:
vivster said:

GAAS is not a genre, it's a concept. A concept that doesn't really mean anything. Most online games since the beginning of time are GAAS. Every MMO ever is a GAAS. If you're wishing for an MMO you're wishing for a GAAS.

The idea is who it works. To 'keep people playing'. That's what they are after, your time but I don't see how making all these games about continued play encourages you to spend money? Only thing it means is that your time is split between 2 or 3 games, instead of buying 7 or 8 over the year.

League of Legends is F2P, people can spend numerous hours playing and not spend a penny but then if you get enough players because it's free, there will be enough people to spend money on small transactions to make it worth while. Fortnite, Apex and many other MMOs are like this.

Then there is WoW, which is subscription and it's success come from getting people to pay for continued play. Which works in MMO settings as they are ever expanding games with ongoing events and things to do.

But for what should be single player RPGs/Shooters on consoles that you pay once for the game? I've played Destiny and while it was fine the game lost it's appeal to me once I realised I was no longer their target as I was never going to buy DLC or the expansions. I had my fun and moved on. Destiny 2 was the same, got it on PS+, played it, enjoyed my time with it but then stopped as the idea of constant grind is not fun. Infact with Destiny 1, I think I spent more time playing the story over and over than actually doing what they wanted me to do which is grind dungeons. 

The problem is, Anthem's failure might be too late. If EA's mind is set on making DA a MP online game 1.5 years ago, do the developers have the resources and time to scrap that? as they've done it once already. What then when DA4 only sells it's normal amount of 5 million or so and EA expected 10 million because of the time and investment?... oh wait. RIP Bioware.

Worst case I expect a cross between Borderlands and AC. Online multiplayer PVE with weekly challenges and micro transactions, as well as regular expansions. It's gonna be fine.



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