By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Ugh. I love the Wii. I loved ZOE2 with a burning, fiery passion.

I would probably not love ZOE3 on the Wii nearly as much. (There's a caveat. Read below.)

I don't believe the Wii would limit the game's graphics or presentation in any significant way. If ZOE2 was in progressive scan and wide screen (I forget if it had wide screen support or not), there'd be absolutely no graphical improvement for me to ask of it.

ZOE2 had a control system that worked amazingly well. After seeing trailers and the like of the game, I wondered how I'd be able to control it smoothly. By the end of the game, I wasn't even thinking about the controls and moving/blasting effortlessly around the levels watching my machine do amazing things that I couldn't believe I was actually consciously controlling.

The only way I would like ZOE3 on the Wii would be if Konami/Kojima decided to forego motion controls entirely and simply used the remote/nunchuk as a normal controller. If they can pull it off without altering the controls in any significant way, then I can accept it being on the Wii. Otherwise, it needs to be on a platform (or multiple platforms) where it will have a traditional controller.