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John2290 said:
It's definitely not DMC5 with it's glaring flaws and campy feel, great game imo, 8/10 so it is between DMC4 and DMC and as I played them 8 years apart I can't quite tell. 

I know you said it's been a while since you've played DMC4, but you should really rethink DMC5's "glaring flaws" in the context of the rest of the franchise. Some of the issues you listed in the review thread, like the lock on, are just issues with the entire genre in general - even Platinum Games' titles have the occasional lock on mess up. It's just the reality of the genre, if you're going to push speed and player inputs to the limit you're going to sometimes run into a hiccup. I'm playing Nier Automata right now (on route C) and it has much more consistent camera problems. I would even say that DMC4 had this issue way more consistently than 5. DmC doesn't even have lock on, which I'm not sure is really better or fixes anything, sounds like it would make the problem worse but I've yet to play that so.

You also mentioned weapon swap, and I agree with your idea that pulling one of the triggers and using the d-pad would be a great way to choose your weapons on the fly. But again, this issue would arguably be in DMC4 as well because that game also had your entire inventory on the triggers. The only reason that was faster by default was just because Dante had less weapons in that game - which is a bad thing, not a good thing, because you can customize your loadout in DMC5 so that you don't have to swap between a lot of arms and guns.

And DMC4 is far more campy. Frankly, it's the campiest DMC game.