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Shiken said:
Wyrdness said:
IX - Overall favourite due to gameplay and felt like a homage to the series, VI is a close second.

Kefka - Changed the dynamic of the series as not only did he succeed but his actions were just down to him just being a basket case who did what he wants for the hell of it, the affect he has on the world in VI is something SE tried to replicate with both Sephiroth and Ardyn but not to the same impact as in VI you dealt with Kefka's atrocities in the first half of the game and in the second half you have to deal with the aftermath of not only yours but also those who were your enemies' failure to stop him.

This reminds me of my biggest problem with X.  There is no defacto nemesis in the game that has a huge impact to the story.  I mean, Seymore tried to fill that role, but he always just seemed more like a side villain who got in the way TBH.

But this is kind of a double edged sword I guess because the way they handled Sin led into one of the biggest plot twists of its time, and had their been anyone else in the lime light it would have taken away from what Sin really was or the impact behind him.

FFX for me personally had a number of issues but the de facto villain wasn't one of them as it was a change in approach to how they did the main motivation for the party it was actually one of the things I liked in the game however the execution of it hampered the approach and had silly issues. An example was how non of the cast told Tidus at the start what was going to happen to Yuna that part felt it was just hidden for the sake of it to push things later on in the game.