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SvennoJ said:
I'll give you one thing, adventure games were definitely better back then.
Space quest, Monkey island, Zork, Phantasmagoria, Grim Fandango, Riven, Syberia.
I can't get into the episodic model, just does not work for me. By the time the game is complete I've lost interest. Plus they used to be the best looking games, nowadays they are the worst looking. I still haven't finished Syberia 3, it's missing something.

Yes, point and click could allow for much better graphics and art at the time, nowadays they are basically looking the same as 20 years ago so worse than regular games.

I share your feeling for episodical games, at best I would wait for the end before starting.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

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