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Why do so many people think that selling to children makes a game less important?

Children have always been the core of the video game market. The only reason video games went cinematic and mature was to retain the market who grew up playing NES, some of whom were losing interest in games which didn't cater to their age demographic. What those kids grow up playing will have a big impact on what games they buy in the future for themselves and for their own children.

I would argue that selling to children makes a game more important, since younger people are years away from dropping out of the video game market, while adults drop out all the time.



"The worst part about these reviews is they are [subjective]--and their scores often depend on how drunk you got the media at a Street Fighter event."  — Mona Hamilton, Capcom Senior VP of Marketing
*Image indefinitely borrowed from BrainBoxLtd without his consent.