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RaptorChrist said:
Sunstrider said:

Only variety I can remember in those games are the different weapons and magic you can use, but whatever they are they will almost always hit an enemy, that is the very reason those games are easier than sekiro where enemies actually block and parry.

Not a fan of the Souls games? I can't tell what your angle is. Sandbagging the entire Souls series by flippantly dismissing my post, which wasn't even supposed to be up for debate anyways. I was just providing my thoughts, my opinions, and then all of a sudden BAM! Sunstrider with the "Souls games have no variety", "enemies in Souls games can't block or parry", and, as if an undisputed fact, THAT, is the reason why Sekiro is harder, no question about it.

I am also not sure why pushing the narrative that Sekiro is harder is even a thing. Same developer, same type of game, I'm on board for all of them, but it's like you are trying to pit them against each other.

Sorry if I got a little triggered.

I merely highlighted a single sentence that I find not true because I haven't felt more engaged in combat than with Sekiro, combat in soulsborne game is not by any means bad, but like I said, it's easy compared to Sekiro, now call me whatever you want but I never disregarded any of your other points.



             

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