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RaptorChrist said:
John2290 said:

Possibly, I see a lot of talk online about this game being too hard, I was not inclined to believe it until I have faced some of these late game bosses. Perhaps I am getting old and my reflexes are aging but I do sense that this type of difficulty will only harm sales going forward, it matters not though cause I can't see them franchising this, it is a one off for sure  hopefully not bound by contract for sequels. Perhaps you are right though and I'm too close to the owl fight just yet to make a comment like that. 

I know one thing for sure though, Bloodborne will release and it will look like a modern super Mario is comparison. 

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How do you feel your grasp of the game mechanics are? Is it possible you're not fully using some of the game mechanics to their fullest, namely deflections. If an enemy performs a flurry of attacks on you, an L1 for each part of the flurry attack will produce deflections which stack. They are also fairly forgiving. I assume you knew that, or maybe it's just been so long since you played through a Soulsborne game that you forgot about what their difficulty was like.

I would say the difficulty of this game's boss fights is about equal to the other games in the Soulsborne series. Sekiro, however, is much more forgiving in that you never have to travel to a boss fight. Every major fight in the game is right next to an idol, and the idols are frequent.  (Granted, loading times seem a bit slow. Or maybe that's me being anxious to get back in the arena.) Also, the regular, non-boss mobs in this game seemed to be a lot easier than those of Bloodborne, which I would say had the toughest mobs in any game of the series (those werewolves come to mind).

I do think Sekiro has a very high skill cap, though. Combat is very complex and rewarding, maybe the most in the series. Not sure if I prefer it over Dark Souls combat, as the Souls games have a lot more variety, but I do think that there is a lot of depth to this game.

Freaking loved the hell out of this. I probably won't do a NG+ playthrough just yet, as I have so many other games I need to play.

Oh, and on a separate note: I really enjoy difficult games. I play a lot of roguelike dungeon crawlers and bullet hell shooters. Regardless of whether or not I'm good at them, they tend to be my favorite type of game. BUT... It is nice to play a relaxing game like Yoshi after a stressful encounter with a tough boss in a Soulsborne game.

Only variety I can remember in those games are the different weapons and magic you can use, but whatever they are they will almost always hit an enemy, that is the very reason those games are easier than sekiro where enemies actually block and parry.



             

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