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Depends. I have seen some extremely bad frame pacing (Halo: Reach at one point on the Xbox One via backwards compatible) which made the game feel sluggish and unresponsive.

And then you had terrible frame pacing on AMD GPU's a few years back on PC, which meant there was a ton of stuttering in games which stuck out like a sore thumb, compounded when running multiple GPU's.

How much this impacts an individual will of course be up to the individual themselves, some people will notice it allot more than others.
Heck, I know people who are okay gaming at 20fps... And I can't stand anything less than 60fps.

--::{PC Gaming Master Race}::--