Children today are growing up seeing games as services that are always and anywhere available. Adoption among young players should be good, especially since the parents don't have to buy an expensive plastic box. I believe the success is all up to 3rd party support. The convenience and quality for streamed gaming will only grow and if 3rd parties jump on it it's only gonna be a matter of time until it develops into a successful industry.
If you demand respect or gratitude for your volunteer work, you're doing volunteering wrong.