| jonathanalis said: They mentioned something about the cost? You pay for playtime? For month/year? For free, but with ads? How much? |
There are two things that are going to kill this. One of them, like you mention, is price. There is no way this is free with ads, as that would just piss gamers off if they are interrupted every 5 mins for an ad. Doubt it would even bring in enough money to cover all the games they will have to buy the license to. So, how will it work? My guess is a monthly fee. But, again, how much is that going to be? I doubt Google is going to want to take a huge hit as it enters the gaming market. It has console farms, game licenses, and tons of bandwidth to pay for, now. I don't expect the same $10-$20 that GamePass (xCloud may be more) and PSNow goes for.
The 2nd is the same problem MS hit at the beginning of this gen. Being online always is a bad thing in a world with areas with poor connections, slow internet, and internet with data caps. For those people, and there are tons of them, local rendering is a must have. That's why I think the PS5/PS Now is going to find more success than this. You have the option to buy the HW and only play locally. Or you can stream to many different platforms with PS Now. Streaming only just cuts a large portion of the population out of the potential consumer base.
Last edited by thismeintiel - on 19 March 2019






