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Intrinsic said:
Pemalite said:

I think for the CPU side of the equation we will probably be looking at a single CCX complex. So probably around 4-6 cores.. Mostly for simplicity sake and have more of the transistor budget spent on GPU functional units and clockrates... 

 

I could be mistaken..... but I think with Ryzen 3 their smallest sized CCX is a 6 core 12 thread chip, in the 3300 series. So I think they lowest they could go is 6 coes in the consoles APU.

If you ask me it sounds about right to me, having 5 usable cores and 10 total threads available for devs and reserving 1 core for the OS will still yield a systems whose CPU will run rings around the jaguar CPU. It would b nice if they went for 8 cores..... but I honestly don't see it happening.

 

If a foundry has a ton of orders though, costs per wafer generally increase, which eats into profit margins as well. 7nm is likely to be one of those nodes which are going to have a ton of orders due to mobile rushing towards it as well... But the implosion of the GPU market on PC might lessen that impact somewhat.

Well thats true. But I think these console manufacturers usually lock in some sort of deal. And For a certain number of chips they will be paying a fixed amount f money, regardless of hat happens in the market.  

6 core cpu might be good, but what if they are thinking of a pro 3 years down the line, they can upgrade the gpu but what about the cpu? has to be similar if im not mistaken for compatibility issues. should they have the 8 cores just to be good when the ps5 pro is out?



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