MikeB said:
It's not only about how many cores you use, Resistance: Fall of Man used about 10% of 5 SPUs. Resistance 2 will already span the workload onto 6 SPUs. Looking at a past Killzone 2 diagram:
It seems they were overloading the PPU and still had lots of SPU time left on the 4 SPUs they were using. The SPUs are suitable to perform all major tasks the PPU is capable of with hardwork code modifications. |
After looking at R2 videos i don't think they are even using 2 cores.







