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shanbcn said:
I think Killzone 3 and FF14 will use 6 cores and maybe other games also.

 

It's not only about how many of the processors you use, Resistance: Fall of Man used about 10% of 5 SPUs. Resistance 2 will already span the workload onto 6 SPUs.

Looking at a past Killzone 2 diagram:

It seems they were overloading the PPU and still had lots of SPU time left on the 4 SPUs they were using. The SPUs are suitable to perform all major tasks the PPU is capable of with hardwork code modifications.



Naughty Dog: "At Naughty Dog, we're pretty sure we should be able to see leaps between games on the PS3 that are even bigger than they were on the PS2."

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