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JEMC said:
The console market is a hard and tricky one. Money and brand name not always mean much and publishers are usually reluctant to support new platforms until the install base is large enough... and sometimes not even after that.

Whatever Google plans to do, they should take this as a marathon, and don't expect to win from the start just because they're Google.

First year or 2 they should really be open to paying full port cost of the game and some profit for the devs. As if they were the publisher. Then whatever sells is their. Until devs and pubs are confident enough they can release by themselves on a steady rhythm.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."