OTBWY said:
Sorry but that is some janky logic. In the 3D era, our left stick is the primary control option for movement. You thumb should be on it most of the time. But because how it was placed on the PS controller, was due to keeping with the formfactor, not because they thought it was super clever. Many games on the PS1 still used the d-pad prominently cause you know, the PS! first came with a controller with no sticks. We however came to find out that offset works best because we developed upon already great left thumb stick up controllers. The camera movement in all this is secondary, as many games still have facebuttons as primary controls (meaning it should be level with your left stick). The only way you can make the argument that the left and both right stick are primary is if you are talking about fps games, which in all honesty is an inferior experience on console anyway, but the dualshock makes it all the more uncomfortable with the wide reach of your thumb and your index fingers on the triggers, hence crabclaw. |
And this is what I was talking about when I said reaching for excuses to defend the offset sticks. If it really is that much of a stretch for you to reach them on a DS4, you must have exceptionally small hands. My hands aren't very large and when grip the DS4, my thumbs rest comfortably between the Dpad/face buttons and the thumbsticks. I barely have to move them to reach h what I need to hit. It's comfortable to play for hours with it.
| Dante9 said: The controller thing is about what you have gotten used to. Defending offset just for the sake of offset doesn't make any sense. Our hands are symmetrical, not asymmetrical. If you're fine with the position of one stick, then obviously you should be fine with the other stick being on the same level, unless you have two different hands. |
Exactly.







