BraLoD said:
That makes no sense. Both analogs function together to allow movement of character and camera, using both at the same time at the same position is the most logical way to navegation. Since we entered the 3D era that is the biggest aspect of gaming, 3D movimentation. Offset analogs only exists because Sony was the first to do dual analog and made it right from the beginning and had it patented, which made other companies have to do something else. |
Exactly. And this goes tenfold when talking about 1st person shooters. Sony got it so right, pretty much every controller since as copied the design, but with their own small alterations.
However, MS changed the design further for the Xbox, offsetting the sticks. Fans of the brand prefer it, not because its better, but because it is synonymous with that brand.







