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Azzanation said:

I am going to make this very brief with you. You don't need Sony hardware to play Sony games thanks to Sony's services in PSNow which enables those who don't own a PS4 to stream its games. No one is cherry picking anything. The point remains the same. PSNow is not hardware. But if you want to make it clear that Sony own's PSNow than bravo, that's nice, thanks for reminding all of us all since I didn't know that PSNow stand for PlayStation Now. (Sarcasm)

If there is no future for Streaming (PSNow) Sony wont be investing millions and expanding the services. With the addition to remote play on iOS devices this opens up the doors for bigger and better things, weather you like it or not.

Lets not compare an industry that's booming in the console market to a service that's just getting started. Of course there's a lot of console owners and subscribers, in due time Streaming will have its fair share of the market once it evolves. PSNow is going to get a lot bigger. 

@Bold It is cherry picking and your point doesn't stand anymore so just because you don't need PS hardware does not mean you do not need a PS platform but PS Now more importantly is still a PS platform. Just because Sony doesn't solely offer hardware does not mean that they aren't going to provide the platforms ... 

Sony are not investing in PS Now as strongly as you seem to think so the future clearly is not mutually exclusive between either cloud gaming or dedicated home consoles. Heck, their revenue from PS+ subscription service destroys their PS Now service revenue and PS+ is very high quality revenue since it has lower maintenance costs which translates to far higher profit margins than running their cloud gaming servers ... 

A service that's "just getting started" ? Are you kidding me or what ?! OnLive launched in 2010 and in the next year Gaikai launched their service well both of which were the original entry contestants in the market but both of them were bought by Sony not too long after their launch. Sony's predecessors basically had experience in cloud gaming services prior to the start of this generation yet last year as the leading provider they can only manage consistently less than 2M active subscribers ... 

This is despite the fact that EA (Project Atlas), Google (Project Stream), Microsoft (Project xCloud) and Nvidia (GeForce NOW) have yet to officially launch their services in full capacity all the while Sony has leadership cloud gaming services AND in dedicated gaming hardware sales ... (I'm fairly certain now that your posts comes off as jealousy against the market leader rather than rational thought) 

If you can't see the synergy created between dedicated gaming platforms and providing cloud services then there's no hope for you to see beyond your shallow 'multiplatform' statement ... 

zorg1000 said:

Weren't you just arguing a few days ago that streaming was going to make the need for Switch obsolete but now your argument is that streaming will not hurt consoles and they are here to stay?

Aren't there more than one future for streaming ? Streaming is a boon for home systems in general whether it'd be gaming hardware farms or your home console ...