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Liquid_faction said:
HylianSwordsman said:

I mean Labo is approaching 2 million total between the different kits, and is already over a million on the original variety kit, so I wouldn't call it a flop, honestly. Not everything has to sell 5+ or 10+ million copies to be considered successful.

Of course sales aren't everything (not being sarcastic) I could love a game that sells less than a million copies. My problem with Nintendo doubling down on the Labo is that it was a mediocre product from the start. Sony, Microsoft, any of the three could have made this product, and I would still see it as a waste of funds. Cardboard wears down too fast (especiallyfor the audience they're targeting it to), and the games they included in it all look like something you would get for Free on the Android Playstore.

I mean I agree somewhat, but as a counterpoint, you can't quite do the level of what they're doing with mobile games because Labo goes a bit further with its cardboard than those apps can go with Google Cardboard, and as another counterpoint, these games are kind of just novelty toys that kids won't play with over and over again forever or anything so if they wear out, who cares? It's cardboard, it's not meant to last, it's meant to be fun for a little while for the kids and to get them thinking. Then when they're bored of them and the cardboard is unusable from wear and tear, the next kit comes out and the process begins again. For the really dedicated engineering type kids, they wouldn't stop at the kits, they'd actually make their own custom cardboard Toycons, as we're seeing some people do. I always understood that to be the appeal. Not for me, but damn if I were a kid or had one, I'd probably want to try it. The biggest problem is the price. The kits should be $60 cardboard included, if that.