mZuzek said:
If you were in that situation, would you feel overpowered or comfortable? Yeah, that's what the game's trying to do. |
I specifically said it's not about being overpowered (it's actually in the comment you quoted). And 'being comfortably in control of intuitive controls' doesn't mean that the game play can't still be uncomfortable - you can do that through challenging level / enemy design / game mechanics. Doing it through sub-par controls and a dodgy camera is not the correct way to achieve this...
Otherwise, no game has bad controls - the devs were all just ensuring you weren't feeling 'overpowered or comfortable'!